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George's pet pig breaks through the fence into the garden next door - introducing him to his new neighbours: the scientist, Eric, his daughter, Annie, and a super-intelligent computer called Cosmos.
George's best friend Annie needs help. Her scientist father, Eric, is working on a space project - and it's all going wrong. A robot has landed on Mars, but is behaving very oddly. And now Annie has discovered something wierd on her dad's super-computer.
Meet George. He's an ordinary boy with an incredible secret - the power to go on intergalactic adventures!Join him as he battles a sinister rebel-scientist, who's hell bent on sabotaging the most exciting - and dangerous - experiment of the century.
George and his best friend, Annie have been selected as junior astronauts - part of a programme that trains up young people for a trip to Mars in the future.
George and his best friend Annie haven't had any space adventures for a while and they're missing the excitement. But not for long . . .
When George finds a way to escape the spacecraft Artemis, where he has been trapped, he is overjoyed. Surely now he can return to Earth.