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Five Nights at Freddy's Fazbear Frights 12 Books Boxed Set brings together twelve volumes from the Five Nights at Freddy’s universe. Across the set, creator Scott Cawthon presents multiple collections of novella-length stories drawn from different corners of the series’ canon, returning to the franchise’s unsettling blend of desperate choices and unexpected consequences.
Several volumes are described as including artwork or cover art by fan-favourite game artist LadyFiszi. The set spans stories that range from wishes that come at a cost and pranks that turn ghastly, to experiments, arcade games and animatronic inventions that lead to disturbing outcomes.
Oswald, Sarah and Millie each believe they know what they want most: a less boring summer, beauty, or to disappear entirely. In the world of Five Nights at Freddy’s, those desires come with an unexpected cost. The volume is described as three sinister, novella-length stories, with accompanying artwork by LadyFiszi.
Greg, Alec and Oscar each try to take control of their lives, from testing controversial science to exposing a sibling and taking something they know is wrong. Their experiences underline how fragile control can be in the sinister world of Five Nights at Freddy’s. This volume is described as three novella-length stories with artwork by LadyFiszi.
This collection is described as a set of terrifying tales, from twisted toys to gut-wrenching games. It also warns of wishes with unexpected costs, trinkets with appalling powers and pranks that go wrong in ghastly ways. The volume is described as three novella-length stories with accompanying artwork by a fan-favourite game artist.
This volume is described as a collection of unsettling tales, from twisted toys to gut-wrenching games. It also warns of desperate wishes with unexpected costs, trinkets that reveal appalling powers and harmless pranks that can go awry. The book is described as three novella-length stories with accompanying artwork by a fan-favourite game artist.
Bob plans a sinister prank during a family holiday after years of frustration. Matt channels anger into a video game, with horrible consequences, while an evil force keeps a badly burned man alive in room 1280 of Heracles Hospital. The volume is described as three novella-length stories, with cover art by LadyFiszi.
Nole avoids an ugly truth and falls prey to a monster that punishes past transgressions. Jake, growing weaker each day, looks back to life before he was sick, while Toby chases victory at an arcade game with horrifying consequences. The volume is described as three novella-length stories, with cover art by LadyFiszi.
Reed tries to teach a bully a lesson and ends up mangling it. Robert, an exhausted single father, buys a fancy teddy bear to watch and entertain his young son, and Chris agrees to a grisly experiment to join the Science Club. The volume is described as three novella-length stories, with cover art by LadyFiszi.
Angel, Hudson and Sergio are each caught in a run of bad luck they cannot shake. Angel takes revenge at a lavish birthday party, Hudson considers a security job as a turning point, and Sergio acquires a novelty toy that seems to bring instant good luck. The volume is described as three novella-length stories, with cover art by LadyFiszi.
Jack, desperate to save his kiddie pizzeria from bankruptcy, agrees to a new invention pitched by his animatronics technician. Colton re-engineers an unfair arcade game at any cost, while Marley’s best friend goes missing during a tour of the Freddy’s Pizza Factory, with guilt and danger close behind. The volume is described as three novella-length stories.
After a terrible accident, Andrew spends his money on a companion meant to keep a friend’s memory alive. Mott tries to get rid of his brother’s creepy new pets, but they have other plans, and Jessica reprogrammes a defunct animatronic without double-checking her work. The volume is described as three novella-length stories.
Jeremiah tries to stop being the target of jokes at a small game studio. Joel counts down to leaving his family’s garden centre, and Aimee attempts to ditch an annoying friend at Freddy Fazbear’s Pizza. The volume warns that even well-meant actions can lead to horrible consequences.
Dirk pursues a long-shot quest to reclaim a cherished childhood memory linked to a unique animatronic pizzeria. Mandy uncovers something hidden in the files of her favourite horror game, and Sylvia buys her son a Freddy Fazbear mask described as the genuine article. This volume is described as three bonus novel-length stories that were set aside during development of the series.
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