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A Tale of Redwall is a six-book young adult paperback collection by Brian Jacques, bringing together key adventures set around Redwall Abbey and the wider world of Mossflower. Across the set, peaceful communities face threats from warlords and invading armies, while woodland allies and young heroes are drawn into perilous journeys.
The collection includes stories of sieges, escapes and quests, from the defence of Redwall Abbey against Cluny the Scourge to the struggle to protect Salamandastron from Ferahgo the Assassin. With each title, the stakes shift from the Abbey’s walls to forests, swamps and great waters, as courage and loyalty are tested against cruelty, treachery and deceit.
Redwall Abbey, home to a community of peace-loving mice, is threatened by Cluny the Scourge, a one-eyed rat warlord. Certain of an easy victory, Cluny advances with a battle-hardened horde, only to face the combined resistance of the Abbey and loyal woodland friends.
Slagar the Fox plots revenge against Redwall Abbey, gathering an evil band to strike at its heart. His plan centres on stealing the Redwall children, with Mattimeo, Matthias’s son, as the greatest prize.
Badrang the Tyrant stoat, Lord of the Eastern Coast, forces captive slaves to build his fortress, Marshank. Among them is a young mouse named Martin, who escapes with Felldoh and Brome, aided by Rose of Noonvale and Grumm the mole. The story unfolds as a tale of adventure, love, treachery and deceit.
Mariel, a mousemaid, is washed up on the shores of Mossflower country, half-drowned and injured but alive. With no memory of her identity, her story gradually unfolds, involving badger lords, fighting hares and Gabool the Wild Warlord of the Waters, as Redwall Abbey faces a new battle against evil sea rats.
This adventure tells of Martin the Warrior, described as the legendary founder of Redwall Abbey. When Verduaga Greeneyes, king of the wildcats, becomes tyrant ruler over the creatures of Mossflower, woodlanders endure serfdom and cruelty. One winter afternoon, a young mouse called Martin chances by the woods.
While Redwall slumbers in the summer sun, Salamandastron is besieged by the weasel army of Ferahgo the Assassin, and Dryditch fever creeps towards the Abbey. Guided by the sword of Martin the Warrior, Samkin and Arula travel over forest, swamp and great waters to try to prevent Salamandastron becoming a centre of evil power.
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